AI Hiring Index

OpenArt Β· Engineering Β· Posted 2026-09-10

Software Engineer, Agent

OpenArt Β· San Carlos, California, USA Β· $300k–400k base

This range's midpoint is above 92% of posted engineering ranges at AI companies right now. Compare it with every posted range at OpenArt by level, and at 281 other AI companies, in the AI Salary Report, US$29 once, or see the free salary index.

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Job description from OpenArt's careers page.

Software Engineer, Agent

🎨 About OpenArt

OpenArt is an AI storytelling and visual creation platform used by millions of creators worldwide. We're building the next generation of creative tools powered by cutting-edge AI β€” enabling anyone to create videos, visuals, characters, and stories with unprecedented speed and imagination.

We believe the future of creativity is AI-native, and we're shaping that future.

πŸš€ Why Join OpenArt

🎯 About the Role

We're hiring engineers to build the agent layer behind OpenArt's next generation of creative products, starting with Director β€” which lets anyone "vibe direct" a multi-minute cinematic video by chatting with AI. You'll be building the agent infrastructure that pushes experiences like this further: longer-horizon planning, tool use across multiple model vendors, memory across sessions, and the harness that keeps all of it reliable in production.

This isn't a research role β€” it's a product-and-systems role. You'll build on and extend the agent harness (tool use, context management, multi-step planning, evaluation), develop the MCP servers and CLI tooling around it, and ship the frontend experiences that make all of it feel effortless rather than technical. You'll work closely with the founders, the agent team, and design to turn "what should this agent be able to do" into a system that actually does it β€” reliably, at scale.

πŸ›  What You’ll Do

βš™ What We’re Looking For

Core Requirements

Nice to Have

πŸ’° Compensation

🌍 Work Setup

🎯 What Success Looks Like in 3–6 Months

If you want to build the agents that turn frontier models into creative tools millions of people use β€” and grow fast while doing it β€” we'd love to talk.

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